class
UI::ZStack
- UI::ZStack
- UI::View
- Reference
- Object
Overview
A z-axis stack that overlays children on top of each other.
Children are drawn in order, with later children appearing on top of earlier ones. Alignment controls positioning within the stack bounds.
Defined in:
ui/views/zstack.crConstructors
Instance Method Summary
-
#<<(child : View) : self
Append a child view.
-
#accept(visitor : PlatformVisitor)
Accept a platform visitor for rendering dispatch.
-
#alignment : Alignment
Alignment of children within the overlay
-
#alignment=(alignment : Alignment)
Alignment of children within the overlay
-
#children : Array(View)
Ordered list of child views (later = on top)
Instance methods inherited from class UI::View
accept(visitor : PlatformVisitor)
accept,
accessibility_label : String | Nil
accessibility_label,
accessibility_label=(accessibility_label : String | Nil)
accessibility_label=,
background : Color | Nil
background,
background=(background : Color | Nil)
background=,
blur_radius : Float64
blur_radius,
blur_radius=(blur_radius : Float64)
blur_radius=,
border_color : Color | Nil
border_color,
border_color=(border_color : Color | Nil)
border_color=,
border_width : Float64
border_width,
border_width=(border_width : Float64)
border_width=,
clip_to_bounds : Bool
clip_to_bounds,
clip_to_bounds=(clip_to_bounds : Bool)
clip_to_bounds=,
container_query(name : String) : self
container_query,
container_query_name : String | Nil
container_query_name,
container_query_name=(container_query_name : String | Nil)
container_query_name=,
corner_radius : Float64
corner_radius,
corner_radius=(corner_radius : Float64)
corner_radius=,
fill_screen! : self
fill_screen!,
fluid_height(min : String | Number, ideal : String | Number, max : String | Number) : selffluid_height : UI::Fluid | Nil fluid_height, fluid_height=(fluid_height : UI::Fluid | Nil) fluid_height=, fluid_width(min : String | Number, ideal : String | Number, max : String | Number) : self
fluid_width : UI::Fluid | Nil fluid_width, fluid_width=(fluid_width : UI::Fluid | Nil) fluid_width=, hidden : Bool hidden, hidden=(hidden : Bool) hidden=, id : String | Nil id, id=(id : String | Nil) id=, maximum_height : Float64 | Nil maximum_height, maximum_height=(maximum_height : Float64 | Nil) maximum_height=, maximum_width : Float64 | Nil maximum_width, maximum_width=(maximum_width : Float64 | Nil) maximum_width=, minimum_height : Float64 | Nil minimum_height, minimum_height=(minimum_height : Float64 | Nil) minimum_height=, minimum_width : Float64 | Nil minimum_width, minimum_width=(minimum_width : Float64 | Nil) minimum_width=, opacity : Float64 opacity, opacity=(opacity : Float64) opacity=, padding : EdgeInsets padding, padding=(padding : EdgeInsets) padding=, root_fill : Bool root_fill, root_fill=(root_fill : Bool) root_fill=, shadow_color : Color | Nil shadow_color, shadow_color=(shadow_color : Color | Nil) shadow_color=, shadow_offset_x : Float64 shadow_offset_x, shadow_offset_x=(shadow_offset_x : Float64) shadow_offset_x=, shadow_offset_y : Float64 shadow_offset_y, shadow_offset_y=(shadow_offset_y : Float64) shadow_offset_y=, shadow_radius : Float64 shadow_radius, shadow_radius=(shadow_radius : Float64) shadow_radius=, swiftkit_state_handle : Pointer(Void) | Nil swiftkit_state_handle, swiftkit_state_handle=(swiftkit_state_handle : Pointer(Void) | Nil) swiftkit_state_handle=, test_id : String | Nil test_id, test_id=(test_id : String | Nil) test_id=
Constructor Detail
Instance Method Detail
def accept(visitor : PlatformVisitor)
#
Description copied from class UI::View
Accept a platform visitor for rendering dispatch.
Each concrete view type calls visitor.visit(self).