class UI::HStack

Overview

A horizontal stack layout that arranges children leading to trailing.

Children are laid out sequentially along the horizontal axis with configurable spacing and alignment.

Defined in:

ui/views/hstack.cr

Constant Summary

DEFAULT_SPACING_PT = 12.0

The HIG-conformant default horizontal rhythm for adjacent controls. Mirrors UI::VStack::DEFAULT_SPACING_PT (12pt) for symmetry — controls in a row have the same air as rows in a column. See VStack for the Phase 6.10 Rem 1 rationale.

Constructors

Instance Method Summary

Instance methods inherited from class UI::View

accept(visitor : PlatformVisitor) accept, accessibility_label : String | Nil accessibility_label, accessibility_label=(accessibility_label : String | Nil) accessibility_label=, background : Color | Nil background, background=(background : Color | Nil) background=, blur_radius : Float64 blur_radius, blur_radius=(blur_radius : Float64) blur_radius=, border_color : Color | Nil border_color, border_color=(border_color : Color | Nil) border_color=, border_width : Float64 border_width, border_width=(border_width : Float64) border_width=, clip_to_bounds : Bool clip_to_bounds, clip_to_bounds=(clip_to_bounds : Bool) clip_to_bounds=, container_query(name : String) : self container_query, container_query_name : String | Nil container_query_name, container_query_name=(container_query_name : String | Nil) container_query_name=, corner_radius : Float64 corner_radius, corner_radius=(corner_radius : Float64) corner_radius=, fill_screen! : self fill_screen!, fluid_height(min : String | Number, ideal : String | Number, max : String | Number) : self
fluid_height : UI::Fluid | Nil
fluid_height
, fluid_height=(fluid_height : UI::Fluid | Nil) fluid_height=, fluid_width(min : String | Number, ideal : String | Number, max : String | Number) : self
fluid_width : UI::Fluid | Nil
fluid_width
, fluid_width=(fluid_width : UI::Fluid | Nil) fluid_width=, hidden : Bool hidden, hidden=(hidden : Bool) hidden=, id : String | Nil id, id=(id : String | Nil) id=, maximum_height : Float64 | Nil maximum_height, maximum_height=(maximum_height : Float64 | Nil) maximum_height=, maximum_width : Float64 | Nil maximum_width, maximum_width=(maximum_width : Float64 | Nil) maximum_width=, minimum_height : Float64 | Nil minimum_height, minimum_height=(minimum_height : Float64 | Nil) minimum_height=, minimum_width : Float64 | Nil minimum_width, minimum_width=(minimum_width : Float64 | Nil) minimum_width=, opacity : Float64 opacity, opacity=(opacity : Float64) opacity=, padding : EdgeInsets padding, padding=(padding : EdgeInsets) padding=, root_fill : Bool root_fill, root_fill=(root_fill : Bool) root_fill=, shadow_color : Color | Nil shadow_color, shadow_color=(shadow_color : Color | Nil) shadow_color=, shadow_offset_x : Float64 shadow_offset_x, shadow_offset_x=(shadow_offset_x : Float64) shadow_offset_x=, shadow_offset_y : Float64 shadow_offset_y, shadow_offset_y=(shadow_offset_y : Float64) shadow_offset_y=, shadow_radius : Float64 shadow_radius, shadow_radius=(shadow_radius : Float64) shadow_radius=, swiftkit_state_handle : Pointer(Void) | Nil swiftkit_state_handle, swiftkit_state_handle=(swiftkit_state_handle : Pointer(Void) | Nil) swiftkit_state_handle=, test_id : String | Nil test_id, test_id=(test_id : String | Nil) test_id=

Constructor Detail

def self.new(spacing : Float64 = DEFAULT_SPACING_PT, alignment : Alignment = Alignment::Center) #

[View source]

Instance Method Detail

def <<(child : View) : self #

Append a child view. Returns self for chaining.


[View source]
def accept(visitor : PlatformVisitor) #
Description copied from class UI::View

Accept a platform visitor for rendering dispatch. Each concrete view type calls visitor.visit(self).


[View source]
def alignment : Alignment #

Vertical alignment of children within the stack


[View source]
def alignment=(alignment : Alignment) #

Vertical alignment of children within the stack


[View source]
def children : Array(View) #

Ordered list of child views


[View source]
def spacing : Float64 #

Spacing between children in points


[View source]
def spacing=(spacing : Float64) #

Spacing between children in points


[View source]